AI Insights · Timothy · September 2023
Top 5 Ultracasual Games on iOS in Chile for Q3 2023
Explore the performance of the top 5 ultracasual games on iOS in Chile during Q3 2023, including trends in downloads, revenue, and active users.
In the third quarter of 2023, the ultracasual gaming market in Chile saw interesting trends and shifts among the top 5 iOS games. Here is a detailed look at their performance based on data from Sensor Tower.
World of Slime Simulator Games by Solid Apps INC experienced a notable increase in revenue, starting at $52 in the last week of June and peaking at $176 in the final week of September. Downloads, however, showed a fluctuating trend, starting with 148 downloads at the end of June and dropping to just 3 by the end of September. Weekly active users saw a significant decline from 157 in the last week of June to zero by mid-August.
Slime it: Slime Game Simulator from Slime4Fun had a mixed quarter. Revenue peaked at $136 in the first week of August before declining to $40 by the end of September. The app's downloads remained minimal throughout the quarter. However, the game maintained a steady number of weekly active users, starting at 317 in the last week of June and gradually declining to 223 by the end of September.
Draw it by Kwalee Ltd saw consistent performance in both downloads and weekly active users. Downloads peaked at 1099 in the last week of August but dropped to 345 by the end of September. Revenue peaked at $40 in the same week and ended the quarter at $20. Active users showed a peak of 1988 in late August before settling at 973 by the end of September.
Fill The Fridge! by Rollic Games demonstrated high engagement with downloads peaking at 2543 in mid-September. Revenue fluctuated, peaking at $39 in the last week of June and dropping to $4 by the end of September. Weekly active users peaked at 4852 in mid-September and ended the quarter at 3606.
Automatoys by Idle Friday had an interesting quarter with a noticeable peak in downloads reaching 735 in mid-September. Revenue was relatively low, peaking at $68 in the last week of June and ending the quarter at $27. Weekly active users peaked at 2850 in the last week of June, with a notable increase to 2147 in mid-September before settling at 1563 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.